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Nuke Non-commercial
• Windows only: Navigating to Help > License, clicking Deactivate or Deauthorize, and then clicking Quit, causes
Nuke Non-commercial to crash on exit.
• BUGID 48599 - Mac OS X only: Double-clicking .nknc scripts or dragging and dropping them on the Dock icon
does not currently open the script in Nuke Non-commercial.
Read and Write
• BUGID 47256 - MXF: Super whites are currently displayed as white in the Timeline Viewer.
• BUGID 47248 - MXF: Setting debayer quality to High Quality on some Sony RAW files displays an error
decoding frame message in the Comp Viewer.
• BUGID 42717 - Certain .exr files rendered from Modo display the alpha channel rather than the rgba channels by
default.
• BUGID 31424 - Sub-sampling in .exr files is not currently supported.
Text
• BUGID 48418 - Different operating systems handle the Shadows tab shrink/expand control differently,
resulting inconsistent output.
Miscellaneous
• BUGID 47265 - RotoPaint: Painting in the Comp Viewer with the Curve Editor or Dope Sheet open can be very
unresponsive.
• BUGID 46488 - Switching between certain workspaces displays black in the Viewer until the frame is changed.
• BUGID 46441 - ParticleBounce: Using custom geometry as the bounce object in a particle system occasionally
allows particles to pass through the bounce surface.
• BUGID 42159 - Nodes that use the Iop::sample() call to get input pixels, such as LensDistortion, perform poorly
when they are downstream of nodes using PlanarIop, such as Denoise.
Known Issues Specific to Nuke Studio 9.0
Create Comp
• Multi-view, such as stereoscopic, is not supported for track items created using right-click Effects > Create Comp.
• BUGID 48535 - Enabling Collate Shot Name in the Export dialog removes any handles requested at the head of
the resulting comp.
• BUGID 47044 - Inserting scripts into comps containing Text nodes using unsupported fonts causes Nuke Studio to
crash when the Text nodes are disabled.
• BUGID 46470 - Create Comp: Enabling Collate Shot Name in the comp export preset offsets the comp frame
range compared to the annotations precomp frame range.
RELEASE NOTES FOR NUKE 9.0V5 | KNOWN ISSUES AND WORKAROUNDS
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