AJA io4K Installation Guide Page 3

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personal documents before you begin the OS upgrade process. Refer to the OS installation instructions in the
Installation Guide for details.
Hardware requirements for render nodes not purchased from Autodesk
Component Minimum Recommended
CPU
Two single-core, or one dual-core 64-bit processor,
such as AMD Opteron or Intel Xeon
Two quad-core 64-bit processors,
such as the Intel Xeon E5472 CPU
at 3.0 GHz
Memory 8 GB or higher
Same amount of memory as the
Creative Finishing workstation
Hard Disk
120 GB or higher SATA, Ultra-SCSI 320, SAS, or IDE
drive. The system disk must be a single, physical
hard disk drive. It cannot be a logical volume from
an array of disks.
Network card On-board Gigabit Ethernet adapter
InfiniBand card, if you want to run
Burn and Autodesk Incinerator on
the same render node
GPU-accelerated
Graphics Card
None. Nodes without a GPU-accelerated graphics
card cannot render jobs that require a GPU, such as
floating point jobs.
A card from either of NVIDIA
Quadro FX 3800 or better, or
NVIDIA Quadro 4000 or better
Linux requirements for render nodes not purchased from Autodesk
Hardware Platform Linux Version
HP ProLiant DL160se G6
Custom Autodesk distribution of Red Hat Enterprise Linux Desktop 6.2 with
Workstation Option
HP ProLiant DL160 G5 or HP
ProLiant DL140 G3
Custom Autodesk distribution of Red Hat Enterprise Linux WS 4, Update 3
Nodes not purchased from
Autodesk
On new nodes, use CentOS 5.3. On already-configured nodes, you may keep
using Fedora Core or CentOS 4.6 on already configured nodes.
Compatibility
Keep in mind the following information on software compatibility and limitations before upgrading to the
current version. Autodesk recommends archiving your media and project data before you upgrade.
Upgrade Compatibility
Projects and Media Library
Read-only. What you can access and how you access it depends on the version from which you are
upgrading.
o Upgrading from Flame 20th Anniversary or later:
You can Convert or Convert and keep a copy your project from the Start Up screen. Once
converted, the project becomes identical to a project created in the current version, with
access to the libraries and the clips they contain. You cannot open a converted project using
the original application; use Convert and keep a copy to keep a copy that remains accessible
by the original application. You can also delete a project and its media as you would a native
project, without having to first convert it.
o Upgrading from a version prior to Flame 20th Anniversary:
You cannot open a project created in a version prior to Flame 20th Anniversary. However, you
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